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Author Topic: Heavy Update!  (Read 1042 times)

Offline Killzone

  • Posts: 495
  • Matchmaking...
Heavy Update!
« on: 13 August 2008, 06:36:39 »
New big update coming up:
http://steamgames.com/tf2/heavy/

Quote
Incoming Heavy!
August 11, 2008 - Robin Walker

We've been a little quiet for the last week as we've put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we'd be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we've got a new game mode with five new maps for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we'll be giving you the details on all this, and if all goes well, you'll have your hands on it shortly afterwards.

The community-made map included in the Heavy update is cp_steel, by Jamie 'Fishbus' Manson. After the Pyro update we received a lot of email telling us how wrong we were in our choices, and cp_steel was an easy next choice due to the way it dominated the suggestions. If you're firing up your email right now to tell us that we never get anything right, please include suggestions of what map(s) we should be looking at next.

We'll be updating A Heavy Update site with more info daily. Stay tuned!

So:
3 new weapons for the Heavy
35 Achievements for the Heavy
New game-mode
5 maps for the new game mode
New Payload map
Communitymap: cp_steel

Offline Bizzie

  • THE ORIGINAL FLUFFY!
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Re: Heavy Update!
« Reply #1 on: 13 August 2008, 14:34:09 »
I knew that the next update will concentrate on the Heavy, but I'm quite surprised about the amount of new achievements (Setä, umm... we have some "farming work", I guess) and the new maps & a completely new game type.

Simply put: This is going to be huge. The only bad side is that everyone will be Heavies for the next two weeks after the update... :P (Ahoy snipers, we've got some work to do!)
I say this, be ye redy with good hert
To al my wil, and that I frely may
As me best pleaseth do you laughe or smert,
And never ye to murmur, night or day;
And eek whan I say yea, ye say not nay,
Neyther by word, nor frownyng countenaunce?
Swer this, and here I swer our alliaunce.

Offline Nimrod

  • Posts: 787
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Re: Heavy Update!
« Reply #2 on: 13 August 2008, 16:24:43 »
(Ahoy snipers, we've got some work to do!)

I'm polishing my rifle....
...You're gonna carry that weight.

Offline Killzone

  • Posts: 495
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Re: Heavy Update!
« Reply #3 on: 14 August 2008, 01:02:59 »
With Doc, those 2 weeks i will be in heaven :D .

Offline Nimrod

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Re: Heavy Update!
« Reply #4 on: 14 August 2008, 17:18:29 »
With Doc, those 2 weeks i will be in heaven :D .

I'll feel like an Australian guy in a candy shop :D
...You're gonna carry that weight.

Offline Gridlock

  • Godfather of NDH
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Re: Heavy Update!
« Reply #5 on: 14 August 2008, 18:44:13 »
Imagine if Heavy and Medic's updates came at the same time. It would basically be 'Heavy/Medic' frenzy

Offline Nykää

  • Posts: 449
Re: Heavy Update!
« Reply #6 on: 14 August 2008, 21:36:25 »
This will happen when Engineer update comes. :D
[youtube=425,350]http://www.youtube.com/watch?v=oUebnnIV2h4[/youtube]

Offline Gridlock

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Re: Heavy Update!
« Reply #7 on: 15 August 2008, 09:11:41 »
That would be so insane.

Offline Twist

  • Posts: 315
Re: Heavy Update!
« Reply #8 on: 15 August 2008, 19:30:14 »
I feel so stupid that I don't have TF2 yet.  :'(
-

Offline Nimrod

  • Posts: 787
  • Bang
Re: Heavy Update!
« Reply #9 on: 15 August 2008, 22:01:06 »
I feel so stupid that I don't have TF2 yet.  :'(

Buy it then you tit :D
...You're gonna carry that weight.

Offline Nevadura

  • LANspecials founder
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Re: Heavy Update!
« Reply #10 on: 16 August 2008, 01:09:18 »
I feel so stupid that I don't have TF2 yet.  :'(

Buy it then you tit :D
OMG, you said a dirty word :P
Ok so a baby seal walks into a club.. get it? oh god i'm a bad person...

Offline Killzone

  • Posts: 495
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Re: Heavy Update!
« Reply #11 on: 16 August 2008, 06:40:28 »
Omg Natascha! Now Sasha, don't be jealous!

 The Heavy's second unlockable, Natascha, slows enemies with her bullets. Anyone damaged by her will move slower for an instant, encouraging them to find cover or turn and face the Heavy, mano-a-tiny-itty-bitty-mano. Unfortunately, Natascha is slightly weaker than Sasha, so she takes longer to finish off a victim. As a result, Natascha's great against fleeing cowards, such as Scouts & Medics, and less great against anyone actively trying to kill her master. Heavies that like to jump around corners and surprise groups of startled enemy crybabies will also find her very useful, although they should look for a Sasha-wielding enemy Heavy before they leap.


Offline Bizzie

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Re: Heavy Update!
« Reply #12 on: 16 August 2008, 10:32:53 »
But if Natascha won't slow down the enemy's shooting ability, it's quite risky to use it...

I'm more interested about the new map. It looks quite cool and challenging... (and probably it could serve as a location for the machinima..?)

Badwater Basin is a Payload map focusing on more open spaces and less chokepoints than Gold Rush.

(A) Right out of the gate is a multi-level area where the Blu team needs to control the high ground while moving the cart through a tunnel below. This open area has few natural choke points, allowing Scouts, Soldiers, and Demomen to move creatively through the space, forcing the Red team to rapidly respond to choices made by Blu.
(B) As the track winds its way into tighter spaces, vertical control becomes more important. Each successive checkpoint requires the Blu team to take control of defensive positions above the track, usually occupied by Red Engineers.
(C) Eventually the track winds down into a large basin which the Blu team must assault from all sides in a final push to destroy the Red base.

Unlike Gold Rush, where the track is split into three separate stages, Badwater Basin uses a single large stage with several checkpoints. As a result, the Blu team is highly encouraged to push the cart hard after beating their way through the Red defensive line.








Oh, and the achievements have got the descriptions now. http://steamgames.com/tf2/heavy/kgb.htm
I wonder if the taunt kill is a hug... ::)
I say this, be ye redy with good hert
To al my wil, and that I frely may
As me best pleaseth do you laughe or smert,
And never ye to murmur, night or day;
And eek whan I say yea, ye say not nay,
Neyther by word, nor frownyng countenaunce?
Swer this, and here I swer our alliaunce.

Offline Nykää

  • Posts: 449
Re: Heavy Update!
« Reply #13 on: 16 August 2008, 11:07:27 »
Quote
I wonder if the taunt kill is a hug...
I think it's the fist taunt where Heavy shoots with his uhhm.. finger. ;D

Offline Bizzie

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  • Posts: 1094
  • Life gets rough when you're living on a fine line.
Re: Heavy Update!
« Reply #14 on: 16 August 2008, 11:36:50 »
Oh, right.

It would have been great to see the Heavy crushing (unintentionally?) the enemy with a giant hug. :D
I say this, be ye redy with good hert
To al my wil, and that I frely may
As me best pleaseth do you laughe or smert,
And never ye to murmur, night or day;
And eek whan I say yea, ye say not nay,
Neyther by word, nor frownyng countenaunce?
Swer this, and here I swer our alliaunce.